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Audio Engineering & Mastering

You brought your track to the finish line. Now let's push it across. Three levels of engineering to get your mix where it needs to be.

This is a creative service provided by K A R I M.
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Why Mastering Matters

Before you play live or publish on streaming platforms, mastering ensures your track sounds balanced and consistent across all audio devices.

It's more than a dB boost. It's making sure your track is competitive with other commercial releases. It's identifying and removing dissonants and artifacts. It's giving the right amount of compression to preserve dynamics while meeting industry standards.

Mastering bridges the gap between what you hear on your monitors and what everyone else will hear on every other speaker your track will touch.

Hear the Difference

Clips from K A R I M & Lee Reynolds - ID

Volume UP!

Keep in mind, these differences are exaggerated with larger, more comprehensive audio systems.

Level 1
Well Done Master
Price: $20

What you get

  • Simple EQ, multiband compression, light saturation, and limiting
  • Track normalized across all sound systems
  • Meets requisite LUFS/dB for live playback

Get your track sounding right for any system: club, headphones, festival rig. This is the foundation. There is a noticeable difference between mastered and unmastered tracks, and that difference is exaggerated on a full sound system. Don't set your track up for failure in the mix!

Level 2
Medium Master
Price: $50

What you get

  • Stem mix and master (up to 10 stems or groups)
  • Individual stem mixdowns, EQ, and compression
  • Completely balanced feel with grouped EQ tweaks
  • Up to 2 revisions

Split it up, balance it out, make everything sit together the way it should. Minor tweaks to grouping and EQ to make sure nothing clashes. AI's are also getting pretty good at this, I can recommend you some, but comeon... do you really want a robot mastering your robot music?

Level 3
Rare Master
Price: $150

What you get

  • Includes everything above and up to 5 revisions
  • Full individual EQ and audio engineering on a layer-by-layer basis
  • Effects, plugins, arrangement, sidechain, limiting, everything

Proper audio engineering is more science than art. I use a sonically treated room for this one. If you prefer a more experienced audio engineer than me, I'm happy to recommend some as well.

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